|   Registered Member   
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							Ok, guys! I found the source of the problem!!! This last checkbox (Frame buffer, Vertex buffer and Always use buffer swapping) https://dl.dropboxusercontent.com/u/349 ... 5%3A35.png !!!should be checked!!! If i check out them, i have my problem with tearing. And now the question: Where is this options (Frame buffer, Vertex buffer and Always use buffer swapping) in kde? If there is not, please add them. With respect, BROTHERMECHANIC | 
|   KDE Developer   
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							@brothermechanic: that's a screenshot from Compiz. It has a different implementation and it works differently. Even if we had the same option it would not say anything about what the outcome would be. That said: the upcoming 4.11 has a completely reworked OpenGL stack
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|   Registered Member   
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							Hi to all I'm glad to tell!!!! I SOLVED tearing error on my computer!!! I compiled kwin with this patch https://git.reviewboard.kde.org/r/107198/ thank you graesslin and ralfjung !!! thank you very much!!! 
								Last edited by brothermechanic on Sat Jun 15, 2013 5:37 am, edited 1 time in total.
								
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|   Registered Member   
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 Awesome! Glad you're all fixed up   If you could, could you please mark the thread as [solved]? Much thanks! | 
|   Administrator   
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							We usually mark the most appropriate answer now - which sets the topic as solved in the process.
						 
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