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Support for Replaygain tags

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nabla
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Support for Replaygain tags

Sun Dec 05, 2004 1:42 am
Hi,

a feature I really miss is the support for ReplayGain tags in ogg vorbis or flac files. People like me who have a lot of music would like it very much, I think. Nonetheless, thank you for your work done so far! :)

nabla
pfr
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Re:Support for Replaygain tags

Wed Jan 26, 2005 7:48 pm
Seconded.

Ever used the random mode with lots of tracks from different artists only to find that some tracks are way too loud while some you can barely hear? Well, the solution is replaygain, which calculates the percieved volume and adjusts playback volume accordingly.

Once you use a player with support for replaygain tags, you\'ll be hard pressed to go back to fiddling with the volume control constantly.

http://www.replaygain.org/
pfr
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Re:Support for Replaygain tags

Wed Jan 26, 2005 7:56 pm
Seconded.

Ever used the random mode with lots of tracks from different artists only to find that some tracks are way too loud while some you can barely hear? Well, the solution is replaygain, which calculates the percieved volume and adjusts playback volume accordingly.

Once you use a player with support for replaygain tags, you\'ll be hard pressed to go back to fiddling with the volume control constantly.

http://www.replaygain.org/
Martin
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Re:Support for Replaygain tags

Thu Jan 27, 2005 6:56 pm
Thirded.

From what I read, the replaygain info is just stored in the comment tag, so it wouldn\'t be too hard to extract them. Even an option for amarok to adjust the volume based on the replaygain info would be good, if the engines themselved (gstreamer, xine, etc) don\'t support them.

martin
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marcel
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Re:Support for Replaygain tags

Thu Jan 27, 2005 9:11 pm
I normalizer will do this job, too.
There was already a thread about that.
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eean
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Re:Support for Replaygain tags

Fri Jan 28, 2005 2:01 am
But the engine is the correct place for such support isn\'t it? They\'re all open souce projects like amaroK, you can bug them just as easily. :P

Post edited by: eean, at: 2005/01/27 21:02


Amarok Developer
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markey
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Re:Support for Replaygain tags

Fri Jan 28, 2005 3:42 pm
Yeah, replaygain looks neat, we\'ll try to implement it in the next version.


--
Mark Kretschmann - Amarok Developer
krusty_ar
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Re:Support for Replaygain tags

Wed Feb 23, 2005 5:50 am
what\'s the status on this, I think it\'s REALLY cool
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oggb4mp3
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Re:Support for Replaygain tags

Fri Mar 18, 2005 11:11 am
But, it will take projects that want to implement it to prod the engines into supporting it. They won\'t care if the players don\'t support it.

I started a wiki page to document what needs to be done and how it could be implemented. Please feel free to add more information.

http://amarok.kde.org/wiki/index.php/Re ... it_Take%3F

Post edited by: oggb4mp3, at: 2005/03/18 06:14
grizzu
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Re:Support for Replaygain tags

Mon Jun 06, 2005 9:57 pm
a beta version of amarok 1.3 is out, but there is no mention of this particular feature, is this still being worked on?
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marcel
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Re:Support for Replaygain tags

Wed Jun 08, 2005 3:00 am
Read here for details on problems with the implementation:
http://amarok.kde.org/wiki/index.php/Re ... it_Take%3F
maacruz
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Hi all!

I have done a amarok script wich adds support to replaygain tags in vorbis ogg files.
Just a weekend of hard job calibrating volume outputs and coding in bash ;)
It is here
http://www.kde-apps.org/content/show.php?content=26073
Try it!

Hopes amarok adds proper support soon.

Regards,
Miguel Angel
Artemis3
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Re:Support for Replaygain tags

Tue Nov 15, 2005 2:45 am
I vote for Replaygain support. IMO this should get priority.

Let me state something just to be clear. Replaygain is NOT volume normalize.

The purpose of replaygain is to estimate the perceived \"loudness\" level (based in a human psychoacoustic model) and write a deviation in the tag, so that the player can read this and adjust the volume for each song and results in the same perceived loudness.

The details are here: http://www.replaygain.org/

Mp3gain is a little different, it uses the same method and achieves the same goal, but uses a feature of the mp3 format which all players support. Replaygaining an mp3 just estimates the value and add the info in the tag. Mp3gaining an mp3 changes the global gain value of the mp3 format and adds a tag to undo the change.

You can study replaygain using the (freeware) win32 Foobar2000 player. http://www.foobar2000.org/. To add the tags, just create a playlist and right click \"replaygain\" track. You can mix many formats and study the tag used; normally APEv2.

Sometimes you need a group of songs to share the same replaygain value, such as with non stop or live albums. In this case, you use \"album\" gain, which adds an \"album\" value for the selected tracks.

Ideally, if you play your songs in sequence, you want the player to use the album gain value. If on the other hand, you random play the songs; then you are better using the track gain value. Album gain always adds indidividual track gain values as well.

Once you learn, and use replaygain, you will never want to go back. Believe me, its THAT addictive, and AmaroK deserves it :)
audi666
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Re:Support for Replaygain tags

Thu Nov 17, 2005 2:23 pm
Martin wrote:
Thirded.

From what I read, the replaygain info is just stored in the comment tag, so it wouldn\'t be too hard to extract them. Even an option for amarok to adjust the volume based on the replaygain info would be good, if the engines themselved (gstreamer, xine, etc) don\'t support them.

martin


But I don\'t want to reencode my files.
audi666
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Re:Support for Replaygain tags

Thu Nov 17, 2005 2:57 pm
A question about Replaygain, Vorbisgain, MP3gain:
Is this right:
-Vorbisgain does only write a tag in the vorbis file. Every player that cannot read this tag plays the vorbis file at normal volume
-MP3gain works lossless but it changes something in the mp3 file and EVERY player plays the file at \"replaygained\" volume.

The problem is: I want to play my MP3 and vorbis files on different players (pc players, portable players,...). It would be best if no support by the player wis required.


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