Registered Member
|
Hi,
I want to write an engine in order to use VLC as backend for amarok. I already wrote a console based prototype which works: it implements all methods of Engine::Base (without subclassing this class for the moment) Now my question is how do I integrate that in amarok, I mean regarding the compilation, etc... not on the code side I'm not so familiar to all this automake/autoconf stuff. So I would like to know what I have to do to compile my amarok plugin? I know how to compile a shared library with gcc (*.so) but what are the *.la files which are next to each plugin ? I belive I have to write a *.desktop too for my plugin. I opened the kdevelop project, but there is only the void engine added. Do I need to compile all amarok to integrate my plugin (I belive not) ? Sorry for these newbie questions but I feel a bit lost for the moment I'm familiar with Qt compiling tools (qmake, etc...) but all these unix tools used in KDE project are new for me. Thank you |
Registered Member
|
OK, I solved my problem : I made a copy of the void engine to my vlc directory, then
Update engine/vlc/Makefile.am Update engine/Makefile.am to add the vlc directory And compile Amarok |
Registered Member
|
Up!
Some news about a vlc engine for amarok2? |
Registered users: Bing [Bot], Google [Bot], lockheed, Sogou [Bot]