![]() Registered Member ![]()
|
I want to transform part of image, limb or head of painted creature, without detaching them from body.
I have tried to use "warp" and "cage" tools, both give cracks between limbs and body: http://dobrokot.ru/pics/i2016-02-12__05-57-55_140kb.jpg How to morph part of image without cracks? Thanks! |
![]() Registered Member ![]()
|
There is probably more and better ways, but the times I have tried I cover the whole picture not just the desired part to morph, with the warp feature then I just subdivide to create points closer to the point I am moving this prevented the tear and also to stretch it from far.
Self educated by a very bad teacher!
My Stuff |
![]() Registered Member ![]()
|
Thanks, it works!
I am still open to other suggestions, because this one modifies full picture and may modify something I don't want to modify, and not very responsive to pen/mouse when large area is transformed |
![]() Registered Member ![]()
|
That yes, i am also curious as which is the best approach, I haven't fully "dig" into this tool yet, a thing to remember though is the fact that you can not only subdivide the points (more points less stretch from far) but also place them manually, that helps a little bit with keeping areas with out morphing.
Self educated by a very bad teacher!
My Stuff |
Registered users: Baidu [Spider], Bing [Bot], Google [Bot]