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Using Krita 3.0 on Mac OS X.
When I have OpenGL enabled, clicking on the Layer Visibility Button (The eye on the layers) causes some very strange behaviors. For instance, sometimes when I click on the Eye, the action gets reversed. If I click it to be visible, it's invisible instead, and vice versa. Other times, when I click visibility off, only small parts of the layer are affected, etc. It seems that disabling OpenGL corrects the problem (as far as I can tell), but it would be nice if it would work with OpenGL. P.S. - Is there any way to get the zoom and pan to work correctly with the finger gestures on a Macbook. Whenever I try using the gestures, the canvas jumps all over the place. Just thought I'd ask... Thank You... |
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