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Painting/3D Render to Pixel Art

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Emerald Eel Entertainment
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Painting/3D Render to Pixel Art

Sat Nov 12, 2016 9:41 am
Before anything else I want to apologize if this in the wrong section. This query is mainly about certain techniques that could be used to deliver a desired effect.

So, I recently saw this video online about getting a 3D model and editing a 3D render to look like indexed pixel art. The video is here:
https://www.youtube.com/watch?v=NpHzU9e7sTE

The method in the video uses 3DS Max, Photoshop (CS6 I think) and an addon that allows for HD index painting. My question is would it be possible to conduct these methods by using both Blender and Krita together? Or even a painting and Krita? I am aware that you can posterize and pixelate an image but I don't believe that it would be true pixel art.

If anybody has a recommended method or solution to this I would love to hear what you have to say. Thank you for reading! :)
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TheraHedwig
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Re: Painting/3D Render to Pixel Art

Sat Nov 12, 2016 12:11 pm
Here's the original blogpost about hd index painting in Photoshop: http://danfessler.com/blog/hd-index-pai ... -photoshop

As you can see, we have the gradient map filter, posterize and desaturate. Just use those as filter layers. For the pattern, you can use a fill layer and select one of the patterns available.

We also have a specialised filter for this. It's filters->artistic->index colors. Right now, this filter allows you to design a 4x4 palette of colors and build color ramps from that. I want to rewrite it to use palettes and gradients, but I am too busy with general palette and color selector work right now, so that'll take a while.

Gdquest shows how to use the index colors filter here: https://www.youtube.com/watch?v=PU7_FVQpTSE
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Emerald Eel Entertainment
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Re: Painting/3D Render to Pixel Art

Sat Nov 12, 2016 5:59 pm
TheraHedwig wrote:Here's the original blogpost about hd index painting in Photoshop: http://danfessler.com/blog/hd-index-pai ... -photoshop

As you can see, we have the gradient map filter, posterize and desaturate. Just use those as filter layers. For the pattern, you can use a fill layer and select one of the patterns available.

We also have a specialised filter for this. It's filters->artistic->index colors. Right now, this filter allows you to design a 4x4 palette of colors and build color ramps from that. I want to rewrite it to use palettes and gradients, but I am too busy with general palette and color selector work right now, so that'll take a while.

Gdquest shows how to use the index colors filter here: https://www.youtube.com/watch?v=PU7_FVQpTSE


Thank you for linking me the video. I got up to 2:46 but upon trying to fill the Dither layer I created using the fill pattern it seemed not to do anything. This could be due to my having the most recent version of Krita but it rather confused me.
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TheraHedwig
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Re: Painting/3D Render to Pixel Art

Sat Nov 12, 2016 6:23 pm
how did you try to fill the dither layer with a pattern exactly? Also, did you have selections active?
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Emerald Eel Entertainment
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Re: Painting/3D Render to Pixel Art

Sat Nov 12, 2016 6:53 pm
TheraHedwig wrote:how did you try to fill the dither layer with a pattern exactly? Also, did you have selections active?

The way I did it was I followed the GDQuest video up to the 2:46 mark, including the fill settings. Unfortunately it left me a little puzzled. I apologize if I didn't answer your question thoroughly.
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TheraHedwig
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Re: Painting/3D Render to Pixel Art

Sat Nov 12, 2016 9:00 pm
I was hoping that you would've told me so that I didn't have to figure out which of the 3-4 methods than can be used for this gdquest is doing in the video :p

Just select a pattern, then go to edit->fill with pattern. Then make sure to set your layer to overlay and tone down the opacity as necessary. He uses the fill tool, but you will need to toggle the appropriate checkbox. There's also the option of making a pattern 'fill layer' which autofills it with a pattern.
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Emerald Eel Entertainment
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Re: Painting/3D Render to Pixel Art

Sun Nov 13, 2016 10:11 am
TheraHedwig wrote:I was hoping that you would've told me so that I didn't have to figure out which of the 3-4 methods than can be used for this gdquest is doing in the video :p

Just select a pattern, then go to edit->fill with pattern. Then make sure to set your layer to overlay and tone down the opacity as necessary. He uses the fill tool, but you will need to toggle the appropriate checkbox. There's also the option of making a pattern 'fill layer' which autofills it with a pattern.

Thank you; I will try this when I am able to, and I will say what happened.


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