This forum has been archived. All content is frozen. Please use KDE Discuss instead.

Animation rendering gets canceled? by an image operation.

Tags: None
(comma "," separated)
clay53
Registered Member
Posts
2
Karma
0
I have a kind of large animation? It won't render (says "Failed to render animation frames") but it does play in the canvas. I've tried changing the renderer (DX 11 & Open GL), allocating more ram (16-24 GB), different ranges of frames, combining groups into a single layer, freeing up space on my C drive (even though Krita and the animation are saved in my E drive, putting animation caches on disk, enabling indexed pngs to save space &/or RAM while exporting, exporting as a gif, exporting as an MP4, exporting with/without audio, exporting image sequence, lower export resolution, and restarting Krita (multiple times). However, none of it worked. Does anyone have any other ideas on how to fix it. I am able to export other, smaller, animations.

Krita file: https://drive.google.com/open?id=1Mjbna ... JuMjiqCxbx
Audio file: https://drive.google.com/open?id=1HFbx2 ... dptBxB-lro
Video showing it can't render animation: https://drive.google.com/file/d/19NJj86 ... sp=sharing
Video showing it can play animation: https://drive.google.com/file/d/1_a5qvA ... sp=sharing
clay53
Registered Member
Posts
2
Karma
0
I gave up on trying to fix it for a while. For some reason it works now.


Bookmarks



Who is online

Registered users: Bing [Bot], claydoh, Google [Bot], rblackwell