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Commission/Bounty for a Krita to Spriter Plug-in

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michaelparent
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Hi everyone,

This is Mike from BrashMonkey, the creators of the 2d animation tool for video game makers.

I'm a big fan of Krita (Kickstarter backer, etc) and plan to feature Krita in several future official Spriter tutorials (and non-official general art tutorials).

In anticipation of this, and in order to make Krita even more attractive and useful for Spriter users I'd like to commission or bounty any strong Krita plug-in developer to create a simple plug-in for Krita which would export a layered project from Krita into a sequence of trimmed images (one per layer) and also create a Spriter file (xml or json format) that would reference those images and recreate the fully layered project in Spriter, with the trimmed images properly placed relative to each other to exactly replicate the appearance of the project in Krita.

A Spriter community member made this sort of plug in for Photoshop quite a while back, which you can find here: http://brashmonkey.com/forum/index.php? ... -attached/

Please reply or email at mike@brashmonkey.com if you're an experienced krita plug-in creator and are interested in the task.

thanks very much for your time,
Mike at BrashMonkey
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halla
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Is there a spec for the json/xml format? We've already got a plugin that exports group layers to individual files, so this shouldn't be hard either.
michaelparent
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Not a concise spec just for the data format... and not only for image/sprite x,y coordinates... I'll get together an example Spriter file created via that Photoshop plug-in so you can see exactly what the end result would look like.

Also, you can download the free version of Spriter from www.brashmonkey.com so you'll be able to load the example file I'll make and text the results of the plug-in.

I likely wont have a chance until tomorrow though.

Cheers.
-Mike at BrashMonkey
michaelparent
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Here is a zip containing a layered PSD file, then a folder containing the expected resulting PNG images (a trimmed version of each layer, named the same as the layer was named), and then a spriter file (.scml is xml and .scon is json) which reassembles the trimmed images in the exact positions and z-order required to match the original PSD file.

https://dl.dropboxusercontent.com/u/617 ... xample.zip

I had to make this example by hand, because I don't have access to Photoshop CS5 or higher to use the plug-in.

One thing I did that I think the Photoshop plug-in does not do is I set the default pivot point of each image to center (as opposed to top left) for each image before placing them to recreate the image. (turtle)

Please let me know if you have any questions or need anything else.

thanks,
-Mike at BrashMonkey
michaelparent
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Bump. No one? This is a paid request.

Thanks,
Mike
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halla
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Sorry... I got distracted by the Qt5 port. I've been distracted by that a lot in the past month! Please, contact me by email (foundation@krita.org) with your terms and requirements, I'm sure we can come to an agreement.


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