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Hy!
I am working a lot with krita to create seamless texture. But there is one workflow i really miss. Equalize Textures with Average Blur & High Pass Here is a Photoshop Tutorial how to do this: https://tolas.wordpress.com/2009/05/26/tutorial-how-to-equalize-textures-in-photoshop/ A Highpass filter is already there, but the Average Blur Filter is miss to finding the Average Color. I would be great when in comes one day... ...Or is there a other way to do that? |
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Well, to begin with, we cannot implement anything that we do not know the algorithm of, so that would first require figuring out the algortihm.
Though, I suspect you can just set gaussian blur to a real high level for what you need... |
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Gaussian blur doesn't work great for that, but instead of using a filter, you can just go ahead and fill the layer with a color of your choice. Prepare your setup, and tweak the base color with the Hue/Saturation filter. Not only does it work, but it allows you to improve the tone/feel of your texture. Or to neutralize it if the white balance is off.
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A manually choosen color has not necessarily the right color value.
But I will try this... Thanks for the reply! |
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I found a Trick to find the avarage color better:
1. duplicate the image layer 2. invert the image layer 3. Transfer the colour from the same image to the inverted 4. set opacity to 50% 5. Use Gaussian Blur for fine tune Maybe someone can built a filter....? |
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Actually I do mind.
Ran this piece of beauty in my Scripter and it did something that looks like the average color to my uneducated eyes.
Be my guest. |
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