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I'm creating a bunch of animated brushes for each painting I do, because they're just that great.
Sometimes I make simple forms with loads of variation, loads of layers. To cut from the brush creation time, an automatic opacity reduction of some sort would be fantastic. |
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If you create your brush images as frames in an animated layer, using grey colours in an RGB/A colour space, you can use the onion skins. Then you Render the animation out as a set of images (.png files). Then Layer -> Import the .png files all at the same time into a new image (where they will go into separate layers) then convert to greyscale colourspace so you can Export them as a .gih file.
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Thanks! I thought I'd solve this whole ordeal by making a python plugin, but your approach is nice too! Still making the python plugin though. |
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I made a crude python script to handle "Onion Skinning" while adding new layers. It only adjusts the opacities of the layers. Use a script to show the layers when finished or something.
The relevant part is BrushAnimator.new() in this piece of plugin:
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