Administrator
|
Silly me, I didn't see that last line. At some point KBlocks, will hopefully reach the functionality level previously enjoyed by KSirtet, which due to it's complexity means it will be very hard to port without completely rewriting it, and as such means it is lying in playground, untouched since it left KDE Games in the lead up to KDE 4, now unmaintained.
KDE Sysadmin
[img]content/bcooksley_sig.png[/img] |
Registered Member
|
Okay, hopefully this ksirtet I "compiled" will function more than the 30 days the licence for ermine is valid, so that I'm not going to be tetrisless for a long time. Looking forward to kblocks!
|
KDE Developer
|
Guys, let me remind you that we have a Bugzilla. It is there not only to report bugs, but also to report and track your wishes
This is a channel through which you can communicate with developers, and I'd urge you to file a wish there for what you think KBlocks (or whatever game) is missing and see what developers will answer Not all of them are reading this forum that is.
Last edited by dimsuz on Fri Nov 21, 2008 8:01 pm, edited 1 time in total.
One day Alice came to a fork in the road and saw a Cheshire cat in a tree. "Which road do I take?" she asked. "Where do you want to go?" was his response. "I don't know", Alice answered. "Then", said the cat, "it doesn't matter."
(c) Lewis Carroll |
Registered Member
|
I can't answer for the original poster, but I can answer for me. There are actually several reasons: First, kblocks is aesthetically displeasing. The semiconnected blocks are hard on my eyes. None of the themes helps, and some of them make it worse. Second, kblocks is slow to respond to keyboard input. When I press a key, the blockset will drop at least one square, sometimes as many as three squares, before responding to the key. That's not acceptable. Third, kblocks is "jerky." I can hold down the down key, and the blocks sort of speed up and slow down and halt and speed up -- the action is inconsistent. Ksirtet displayed this sort of behavior when the system was under heavy load. Kblocks does this all the time, for the down, left, and right keys. It's worse since right now I've got several programs running with debug symbols, but Ksirtet is not affected nearly as much as is kblocks. Fourth, kblocks kicks off as soon as I run it. I preferred the behavior of ksirtet, with an actual "start" button so I can start it when I choose. Fifth, kblocks is simply slower. When I use the down key, it not only responds slowly, but it doesn't speed the blockset enough. This makes the game boring. The left and right controls also are slower-moving. This is frustrating when playing the game. 1 GHz Athlon, 512 MB memory, 120 GB HD, in an old laptop running (now) Kubuntu Intrepid Ibex. I hope that all helps. |
Registered Member
|
It's been a month, and my statified binary no longer runs, and the program "statifier" http://statifier.sourceforge.net/ unfortunately makes a crashing ksirtet. I'll just have to port ksirtet to kde4... or install kde3 |
Registered Member
|
I have prepared a ksirtet package by using ubuntu 8.04.4 libraries. Using this package now i can play ksirtet on ubuntu 10.04 (32 bit intel). It may or may not work on other distributions i dont know.
You can read instructions and download the package on my page http://randiman.com/2010/09/12/running- ... 4-distros/ Happy ksirtetting... |
Registered Member
|
One possible solution is to simply install an older version of Kubuntu or another distribution based on KDE in VirtualBox and use that. Imho there's still no Tetris game coming close to Ksirtet.
|
Registered users: Bing [Bot], claydoh, Evergrowing, Google [Bot], rblackwell