This forum has been archived. All content is frozen. Please use KDE Discuss instead.

Kdenlive on Threadripper

Tags: None
(comma "," separated)
etr102
Registered Member
Posts
1
Karma
0

Kdenlive on Threadripper

Sat Nov 11, 2017 4:30 am
I plan on using Kdenlive to edit 4k 120fps video recorded by my drones. I'm looking to build a new PC and trying to decide which direction to go in.

I'm trying to decide between going with a Core i7 7820x or going all out and getting an AMD Threadripper 1950x. The Threadripper is has 16 cores and is capable of 32 threads, but is Kdenlive coded/optimized in such a way that it can take advantage of that? Or would the i7 architecture (less cores but higher clock speed) perform better with Kdenlive?
capslock
Registered Member
Posts
699
Karma
4
OS

Re: Kdenlive on Threadripper

Mon Nov 13, 2017 8:44 am
Today the CPU utilization with more than one thread could be better. There is a thread on this running in this forum:
viewtopic.php?f=272&t=128817

The devs are working on the mutlithreading, but you will not know how far they can push the rendering core utilization. One reason is that rendering is build on melt that is not developed by the kdenlive team.

Take into account, how often you render. And how you would feel when buying the Threadripper and not getting big improvement in multithreading rendering in kdenlive in the next 2 years. In the moment higher clock speed would be my choice.
User avatar
bartoloni
Moderator
Posts
1510
Karma
4
OS

Re: Kdenlive on Threadripper

Mon Nov 13, 2017 10:21 am
capslock wrote:Today the CPU utilization with more than one thread could be better. There is a thread on this running in this forum:
viewtopic.php?f=272&t=128817

The devs are working on the mutlithreading, but you will not know how far they can push the rendering core utilization. One reason is that rendering is build on melt that is not developed by the kdenlive team.

Take into account, how often you render. And how you would feel when buying the Threadripper and not getting big improvement in multithreading rendering in kdenlive in the next 2 years. In the moment higher clock speed would be my choice.


is the same MLT that has not (ufficial) updates from Nov 15, 2016 ?

and now are Kdenlive developers that need to fix melt issues?

ddennedy wrote:All developers that use MLT need to contribute and support MLT. There are no longer dedicated MLT developers. As such, the Kdenlive devs will need to debug this.


well.. this mean that Kdenlive developers can follow Shotcut melt updates... (and maybe the opposite?) .. there is someone that are checking MELT changes on other video-editing projects?

wait!... ddennedy is a Shotcut developer... umhhh... I can not understand if this is a nice thing or a bad thing.


Bookmarks



Who is online

Registered users: Bing [Bot], Google [Bot], Sogou [Bot], Yahoo [Bot]