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Another quick movie with my GoPro HD. This time mounted on my Trikke T8.
The Trikke Experience from Dany on Vimeo. |
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I have made an interesting observation in this video - I must be really dumb, that I haven't noticed this earlier, regarding that I spent quite some time studying image shake and stabilization...
So, a hint for others like me :-) Probably it is a well known phenomenon, but I haven't read many "action shooter's handbooks"! (Zero, actually :-) It is really interesting, how shaky a picture the eye can tolerate, if only there is a point where it can "rest". In the above video, parts of the trike in the frame provide that resting point for the eye. So, a good tip for action shooters would be: "Include in the frame a part of the structure onto which the camera is mounted, which will therefore be stationary in the frame. Not much is needed, less than 10% of the frame is sufficient." |
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You are quite right. I had a lot of footage I had to throw away because they did not include any "resting" point. For example, this is when the camera was mounted on the top bar, facing the road and bouncing from left to right all the time. I only kept very short shots of that point of view in the above video because it would make you sick on the long run.
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First of all, it's a really cool vid. I love all of the different camera angles and points of view used.
And another thing I've noticed in addition to Marko's observation about a stationary reference, is that the eye (mine at least) can tolerate much more camera shake in a video if there is more motion and if there is a main subject that is being tracked by panning the camera. The times I have the most problem with camera shake is when I have a hand-held shot of a relatively still scene where there is not much motion, either subject or camera. Those are the scenes where I find the need to use image stabilization in post, even if the camera shake is relatively small as a percentage of the frame width/height. |
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