This forum has been archived. All content is frozen. Please use KDE Discuss instead.

Poor rendered graphics... why???

Tags: None
(comma "," separated)
User avatar
farid
Registered Member
Posts
316
Karma
2
OS

Poor rendered graphics... why???

Wed Jun 30, 2010 2:54 am
hello,

i always get this problem (maybe i am doing it wrong)...

whenever i render ant graphic done in gimp or inkscape it appears in a horrible resolution. does anyone else get this?

i have tried using png's and jpg's at 90dpi and 300dpi with no difference whatsoever.

is this normal or am i doing something wrong?

cheers


animationista
Registered Member
Posts
169
Karma
0
OS
Dpi doesn't matter, it only applies when printing. What does matter is the size of your ant images. Make sure width and height matches the kdenlive project in pixels.
User avatar
farid
Registered Member
Posts
316
Karma
2
OS
Normally i work on inkscape in a 720x486 canvas (ntsc). Is that what you mean?


Granjow
Moderator
Posts
247
Karma
0
If
* The image you import in kdenlive is 720x486 (or more)
* The rendering settings are set appropriately (bitrate: 6000k e.g.)
then the quality should be fine.

Perhaps you rendered at a low bitrate, like 200k or so.
User avatar
farid
Registered Member
Posts
316
Karma
2
OS
hI,

yes, they are >= 720x486,

i think it was 4000k... hmmm, i didnt think it had to be that big. that will increase the file size considerably.

note: this is a problem with cinelerra as well.

now my doubt is, does this happen with other softwares as kino, premiere, openshot? has anybody tested?

cheers :)



Granjow
Moderator
Posts
247
Karma
0
Please also read http://kdenlive.org/forum/output-size-not-same-clips
Is your project profile also set to the same resolution, or do you scale the image when rendering?
User avatar
farid
Registered Member
Posts
316
Karma
2
OS
No of course not. I am using a panasonic 100b and i am using a dv/dvd ntsc profile.


Granjow
Moderator
Posts
247
Karma
0
Could you please post then
* The resolution used for your project profile
* The resolution used when rendering
* The bitrate when rendering
or upload a sample project showing the problem?
User avatar
farid
Registered Member
Posts
316
Karma
2
OS
It worked,

I rendered using 6000K as mpg and ogg and worked fine.

Cheers :D




Bookmarks



Who is online

Registered users: Bing [Bot], Google [Bot], lockheed, Sogou [Bot]