KDE Developer
|
Okay, so we have a tutorials and resources forum where we can't post anything(?!) So I'll just post this here.
I'm buzy with two things, one is documenting Krita features(still very early) and the other is writing proper tutorials that introduce people to digital imaging concepts and use those to get the solution they want. Mostly because I'm tired of tutorials that just tell you to do "this-this and this" but don't explain what you are doing, or are even telling you a rather outdated method. So, I started up a arttutorials tumblr and finished my first tutorial. http://theratutorial.tumblr.com/ Removing blue lines from a drawing: the rise of the colour channels. A simple one: Removing the blue lines from a black and white drawing made in a notebook. This tutorial uses GIMP for a large part, but there's two methods being described that use or can use Krita, and this is mostly because the colour channels docker isn't very developed yet. In future tutorials I'll probably be using Krita more, because as we all know, Krita's brush system blows Gimps out of the water. In general I won't be condemning my audience for not using opensource and will describe how certain things are named in Photoshop if I can be bothered to recall.(Like Krita's alpha inheritance being very similar to Photoshop's clipping layers) Anyhow, I hope you'll learn something from this even though it must come across as very convoluted. |
KDE Developer
|
Awesome! I don't know about the forum issues -- it would be best to ping one of the admins about those.
|
Administrator
|
The Krita Tutorial & Resources forum should be open now.
Problem solved? Please click on "Accept this answer" below the post with the best answer to mark your topic as solved.
10 things you might want to do in KDE | Open menu with Super key | Mouse shortcuts |
KDE Developer
|
Thank you Hans! I wasn't sure whether this had been done with a greater plan or not.
|
KDE Developer
|
Alright, part 2 up: Flat Colouring: In the Kingdom of 2d, layers are king.
Focussing on the many different ways on preparing and colouring a lineart in with flats. Very tool focussed, but it should guide people easily through an obvious thing you'd want to do with digital painting software. In other news: Explaining layers is harder than you'd think, and I'm surprised at how lucidly I managed to get what "Multiply" does down. |
KDE Developer
|
This one is really awesome! One thing -- where you compare selection tools, isn't Krita's "select similar colors" the tool that's comparable to magic wand or select fuzzy?
|
KDE Developer
|
Nope, the select similar colour tool selects all of a similar color no matter where on the canvas, and the contiguous select tries to find all of a similar colour till it's bordered by a sufficiently different colour. In the above example, contiguous select selects only one of the circular shapes, or the white-spots. The select similar tool would select all shapes if it's fuzziness is set to a high value and will only select the light purple or all red, if it's fuzziness is low. But thanks, I'm happy you approve! |
KDE Developer
|
Next one up!
Shading: There where the light can not reach Covering shading. Shading is a pretty difficult subject, so I hope people vaguely get this topic. Colour theory is an even more difficult subject, mostly because there's a lot of bad info out there. Indeed, even I myself need to rewrite bits of ym earlier tutorial because it contains misinformation |
KDE Developer
|
I really like it that there's so much background and depth in these tutorials -- worth the occasional edit!
|
KDE Developer
|
Well it's partially because I hate tutorials that just go around and assuming things, or just go 'press this button', but I also think it's better advertisement to have a cool useful tutorial that just so happens to be using open source software. Colour Theory: More muddy than colourful So, this was the big tutorial I was dreading, because it's such a difficult area. However, I managed to make an okay headway, and hopefully I'll manage to fill up the holes with more specific tutorials later. |
KDE Developer
|
Blurring the lines: Glossing, scumbling, mixing, hatching, dithering and half-tones.
A more technique focussed tutorial. I probably haven't given each technique full coverage, but at the least people should now know how to perform these basic techniques. It includes two youtube videos because I feel that it might help easing the understanding. |
Registered Member
|
I don't really understand how to navigate through that tumblr site...
But at least you're linking all the tutorials in this thread, so I'll go from here; Thanks, those are superb! there's so much detail in them You're right about it that tutorials shouldn't be as cryptic as they tend to be, as a beginner it often annoys me to no end to be told how, but not why in so many tutorials. Please keep doing what you're doing ^_^ |
KDE Developer
|
Thank you! I'm happy they are actually useful for you: the target audience Tumblr is basically a blog, so as you scroll down you see more posts. Tumblr is also a social network, so that's why you see posts from other blogs show up as well(in this case a question that was asked to someone else). |
KDE Developer
|
|
KDE Developer
|
|
Registered users: Bing [Bot], claydoh, Evergrowing, Google [Bot], rblackwell