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Edit: Updated version re-cropped and with a little color correction on skin shadows
Also it can be used for the Akademy showcase! This is a drawing I made to test workflow at higher resolution for my next comics project. I already posted it a week ago on my blog, so I post it again here for those who missed it. Zoom-in part (50%): And here is the original size (4816x7016 = A4 600dpi).
Last edited by Animtim on Fri Mar 08, 2013 1:35 pm, edited 1 time in total.
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Very convincing smooth thin lines and high-res work.
I like your smooth shading. Very clean work. As a mini crit to improve on next, I would suggest you about having first a better skin shading ( especially missing the dark redish hue in the shadow part due to transparency of the skin ; light goes threw it and diffuse in blood and 'meat' , so on low light we can see this redish shadowing ) and secondly more specular point on glossy or hard surface ( her headphones / hair ). I'm sure it would increase the rendering a lot. |
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Thanks for the comment.
I used on purpose blue-ish shadows to get the dark sunset lighting effect, but I agree I could have mixed in some red from the blood/skin. I'll try to make some post-tweak on it (and will think about it for next time ) |
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Nice picture, if i can contribute a bit, i would test if colored linework can help. and about colors, the prop where she is sit, is blue but all the clothes are blue too, i would change it trying to find a better color changes.
One thing that i like the most is CLEAN. i am used to be more chaotic with details. and this type of images are refreshing for my mind. |
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I like! very nice work, I'll watch the comic ... regards!
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