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easy skin tones

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sword
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easy skin tones

Sat Nov 22, 2014 9:34 pm
Goal: an easy way to fill in skin tones. Starting with a grayscale model, overlay a random layer of one color pixels at two opacity levels.
Orange, AA6900, alternating horizontal 2 px high stripes of about 30% and 50% opacity are filtered with random, ‘2‘ grain, placed over model, adjusted for overall opacity to taste, about 60% is used here, and merged with alpha inheritance over the model.
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