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Wonderful! I really look forward for the next episode!
What will happen to them and to the spaceship? Ok, don't tell... Anyway this is wonderful piece of art -- every frame in the comic! I think it deserves more attention in the KDE community. Any post-review regarding Krita when working on this episode? 1. What brushes you used? Any ideas for improving them? 2. What was slow regarding the performance/workflow? 3. Any repeatable/unrepeatable crashes not yet reported to bugzilla? (what was the stability like?)
Daylight is coming...
Krita developer | http://lukast.mediablog.sk/log |
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Great artwork and comic.
Waiting for next episodie... Thanks for share it |
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Thanks Lukas and StarMan for the comments.
Rough sketches: Pixel brush with a pencil-like preset. Inking: Sketchbrush Coloring: Pixel brush with a flat preset for color areas, then sketchbrush with a transparent preset, on 2 layers above set to soft and hard light. Text: Pixel brush with a clean inking preset. balloons: sketchbrush frames: vector shapes For improving sketchbrush, now that I've used it a lot, I think it could be cool to add sensor settings (like pressure, speed, etc ) for line width, and maybe for offset scale and density too… the 3 variable parameters specific to this engine .
Performance were quite good at start, except once I have a lot of layers (around 20), using all kinds of layers (groups, vector, raster … ) and some composite blending modes, I start to have memory issues, leading to soft hangings, instability/crashes. I've had to export my pages to finish them (texts +postprocess) Also I've noticed some bad behaviour when using filter layers set to special blending modes (other than normal). I'll investigate more on this and do a proper bug report. Also a bug on selection-painting tool with rotated canvas I've noticed that I have to report. Worflow has been improved thanks to new perspective assistants and the mirror mode. Those saved me hours on some frames! I've had workflow issues with un-centered zooming shortcuts, but some fix for this is on the way.
Some crashes when I was in the situation described above (lots of layers.. ) I didn't report them as each time I wasn't sure of what I did to produce the crashes. But if you want I'm sure I can produce some crashes by opening one of those big working files and doing some random things I use to do.. |
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This is awesome! I love how you used the sketch brush to draw the characters (I still have to practice it more). How did you do the texturing of the tree (awesome tree!)? With the sketch brush or with a pixel brush?
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Only a flat middle brown under with a simple pixel brush, then all the shading with a low-opacity sketchbrush
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Thanks for the tip! I should really try it. Once I get Krita working again.
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Great work Tim, both on the wonderfully surreal story (...and why *is* the tree talking again? ) to the striking artwork. I don't want to ask how long it took to draw that frame of the piles of garbage! If I was to offer one critique, it would be that the final panel feels like it lacks a lot of detail compared to the other frames. This may just be because of the style of detailed characters with fairly flat backgrounds and that this was one of the only frames without any characters in it. Other than that, the characters are full of life and very expressive, the framing and composition works well (love page 4) and the overall style really drew me in.
Thanks for posting this, and as STaRMaN_Gr said... I'm looking forward to the next installment! |
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Super sympa ça Animtim, Krita c'est excellent !!!
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