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i'd like to movit

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drangiesdd
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i'd like to movit

Sun Oct 05, 2014 1:59 pm
Hello, what about movit effects integration?
I saw new release last day but nothing about it....
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Steve Guilford
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Re: i'd like to movit

Sun Oct 05, 2014 3:38 pm
drangiesdd wrote:Hello, what about movit effects integration?
I saw new release last day but nothing about it....

I think the consensus is that Movit integration has been postponed while we (the developers) work on stability and refactoring issues.
vpinon
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Sun Oct 05, 2014 6:34 pm
Yes, the 1st integration broke many things, because Kdenlive is not architectured in a well evolutive manner (core files date from more than 10 years and have been extended too widely). It has been much work to try to stabilize the GLSL evolution, not reaching an acceptable level.
All developers agree that a deep cleaning and reorganization is necessary. The 1st attempt has failed in 2012 (rewrite almost from scratch with too short time ahead), we are trying again in a smoother manner.
Once we will think the code is ready to evolve again (within half a year or two years?), we will add features again, Movit beeing on the top of the list.
The current version will continue to receive bugfix and small improvements, but big changes.
Thanks for your understanding!
hftom
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Re:

Thu Oct 09, 2014 9:23 am
vpinon wrote:Once we will think the code is ready to evolve again (within half a year or two years?)


A fully Movit based nlve can be found at https://github.com/hftom/MachinTruc
Althought very young, you can see all the power of GLSL.
vpinon
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Re: i'd like to movit

Thu Oct 09, 2014 1:49 pm
Shotcut also allows you to play with Movit, and is already well advanced!
hftom
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Re: i'd like to movit

Fri Oct 10, 2014 10:42 am
Sure, Shotcut is more advanced since it benefits from MLT's well established framework :)
But adventurous users feedback about MachinTruc (that takes a different approach) are still welcome ;)


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