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KWin Embraces New Platforms with OpenGL ES 2.0 Support

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Over the last few months the KWin development team worked on bringing the Window Manager for KDE's Plasma workspaces to mobile devices. This has required porting the compositing code to OpenGL ES 2.0, the open graphics API for programmable embedded graphics hardware. With the migration of KWin's codebase to git, the code was imported into the master development tree to be part of the next release of the KDE Platform.
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