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Hello:)
I didnt find anything like "Krita + Slow", so here it comes: I would really like to work with Krita, but it is absolutely impossible - TOO SLOW! It runs on a Windows 7 64, 8GB of RAM, Quadcore CPU. 1240 x 1754 size with 150 ppi takes a while to rotate the picture, takes about 20 (!) seconds to save (even with only two layers and one little dot drawn). Those Operations take no time on Gimp 2, for example. I tried 2 older versions - same problem... [Further I dont understand the decision, to start with a drawing size of 50!!! What should I draw with? I usually take 3-5...] I hope there will be an easy solution out of "wait for a newer version" ![]() Thanks for reading. |
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Hi! Have you tried either disabling or enabling the opengl feature in configure krita settings? do you have the latest drivers also? I had a problem with slow krita too until i turned off opengl, but updating the drivers solved it for me and i can use opengl again, so those are my first 2 suggestions.
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Tweaking opengl and updating drivers is a good first step. But that wouldn't make a difference for saving, though, and an image size of 1240 x 1754 pixels is absolutely tiny. Even on computers with much lower specs, Krita flies handling such small images. There must be something else going on tandorf's specific system...
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Hello and thank both of you - activating OpenGl solved the problem! Saving takes a while, but this is acceptable. "Anything" runs fast on my system, but I have a slow graphics card (Radeon HD 5450)...
I really like Krita, but it feels like an unfinished software: I dont know about the history of it - is it new, or is it meant to be finished? For Example filling an area with a color doesnt work - it "forgets" the edges ("half colored" (outline-) pixels). So it is impossible to use for coloring. |
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It's open source software, which means that we are largely volunteers working together on the same code to make it a cool program. It's 10 years old as well. I myself do not know what your history is with graphics programs, but the filling thing is a default amongst all graphics programs I have ever tried, because historically these couldn't understand that the half-filled pixels are the same colour as the filled pixels. You can use the 'grow' option in the fill-tool options to get around this. For a crash course to colouring line art, check out this tutorial: http://theratutorial.tumblr.com/post/66 ... layers-are good luck! |
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If you're having problems with fill you can try fiddling with the tolerance setting in the tool options! Or the grow selection setting!
@boud and wolthera thanks for you guys putting tool options at the top! it's really convenient! |
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Hello and thanks again!
I know about the Open Source-Concept. Its free so no one has the right to criticise much, but in this case in my opinion it is "not right" to release krita without the warning "not stable"!!! I´ve lost a lot of artwork two times, yesterday I had crashes just trying to reach the file-menue (after some restarts it worked again), there is "memory-overlapping" with the VLC-Player... Seems not very tested, but with all the professional options, some may wouldn recognize and "pay"... Before I just worked with vectors (Toon Boom Animate), and there never was a problem with colouring, but in Gimp its the same thing as in Krita. "You can use the 'grow' option in the fill-tool options to get around this." --> helped a little, but its very slow (not ready for colouring a complete work). I will continue working with KRITA, because it feels too good to be...bad ![]() |
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Er... In these post-DOS and post-OS9 days, there is no such thing as "memory overlapping" with another application. The operating system prevents that. Krita is pretty darn stable for the big majority of users. As I said when you reported save times of 20 seconds for tiny images, there must be something special about your system that conflicts with Krita. We've had people using tools like sandboxie, for instance, which interfered with Krita's execution. But it's impossible to know what's up in your case.
And yes, vector art is completely different thing from raster art. It's a different discipline, meaning you need a different workflow. Follow the link Therahedwig pointed you to, and check Deevad's tutorials to come to an efficient workflow: http://davidrevoy.com/categorie5/tutorials. Note that g'mic's is not supported on 32 bits windows or OSX, so the g'mic-based tutorials won't work if you don't have 64 bits Windows or Linux. |
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Low offense, I wrote "memory overlapping" in " ".
I have no problems with any other software on my system. I knew the tutorials of David Revoy. As mentioned - I really like Krita, but it felt like a new software in the beta-phase (didnt know it is that old) - sorry. Mostly if there is a software-incompatibilty, "nothing" works, but in this case there are crashes sometimes, and saving / loading takes some time. I try working while the firewall isnt activated - will report the result here. |
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