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Krita 3.2 and OpenGL

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draftman
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Krita 3.2 and OpenGL

Sun Aug 20, 2017 3:52 pm
Hello Guys! I've been using the Windows's version of Krita 3.1 under a Mac Book Pro with Parallels. It's been working great, since the mac version seems a little bit unstable on my laptop. Recently I've downloaded Krita 3.2, but the difference with the 3.1 version is that OpenGL doesn't seems to work, once I activate it through the settings, at the time I create a new canvas crashes instantly. I don't know If someone had the same experience, I know that using Krita with a virtual box must have it disadventages but wanted to ask you If there is a work around I could use. Thanks in advance to the Devs for keeping the good work. :)
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halla
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Re: Krita 3.2 and OpenGL  Topic is solved

Sun Aug 20, 2017 3:57 pm
That's this bug:

https://bugs.kde.org/show_bug.cgi?id=383281

Will be fixed in 3.2.1, which I probably will make next Friday.
draftman
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Re: Krita 3.2 and OpenGL

Sun Aug 20, 2017 4:57 pm
Hi, that was quick! Glad it could be solved. Thanks again :)


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