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Minor suggestions

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lokeen
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Minor suggestions

Mon Jul 25, 2016 4:39 am
I sat down this evening with the intention of seeing how far I could get reproducing my workflow in Krita for putting together a comic page, and it took me an hour to figure out how to just stitch two scans together. I have a few very minor suggestions based on this (pretty abysmal) experience:

1. Let users be able to crop beyond the bounds of the canvas.

2. Once you've made a crop selection, hitting "esc" will cancel the crop selection.

3. Having two different tools for pointing/moving sounds great on paper, but for people coming from PS it's completely counter intuitive and really not necessary anyways. Space + mouse movement already maneuvers the canvas around, and I can't even figure out what the normal pointer even does at this point beyond make blue selection boxes. Just merge the two.

4. Arrow keys should move the current selection/layer on a pixel-by-pixel or near pixel-by-pixel basis for precision.

5. Please god make macro creation/use more intuitive. I literally can't even tell if the record button is on or off - I click it and it looks suspiciously similar to how it just did. Though maybe this is a bug?

6. A threshold feature. I made another thread about this and the suggestion wasn't taken all that seriously last I checked, but if you are serious about courting more professionally-oriented comic book workflows, a threshold tool is not optional.
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timotimo
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Re: Minor suggestions

Mon Jul 25, 2016 9:24 am
NB: all comments I make here are for the latest development version; you can get a very recent version from one of the recent news posts on krita.org

lokeen wrote:1. Let users be able to crop beyond the bounds of the canvas.


You already can. Just tick the "Grow" checkbox in the tool options.

lokeen wrote:2. Once you've made a crop selection, hitting "esc" will cancel the crop selection.


That's already how it works.

lokeen wrote:3. Having two different tools for pointing/moving sounds great on paper, but for people coming from PS it's completely counter intuitive and really not necessary anyways. Space + mouse movement already maneuvers the canvas around, and I can't even figure out what the normal pointer even does at this point beyond make blue selection boxes. Just merge the two.


The pointer tool is actually the "Shape Manipulation Tool", which is pretty much only useful for vector shape objects. It does different things from the move tool. I personally think the pointer shouldn't be at the first position in the toolbox, because vector stuff is so rarely used in krita (that is, until the vector overhaul is finished. see the last kickstarter for details).

lokeen wrote:4. Arrow keys should move the current selection/layer on a pixel-by-pixel or near pixel-by-pixel basis for precision.


That's already what arrow keys do when you have the move tool selected. It's apparently not possible to configure the arrow keys to move the current thing even when the move tool isn't selected, but having to press the T button before twiddling and the B key afterwards doesn't sound so terrible at first glance.

lokeen wrote:5. Please god make macro creation/use more intuitive. I literally can't even tell if the record button is on or off - I click it and it looks suspiciously similar to how it just did. Though maybe this is a bug?


I actually thought macros don't work at all. I just haven't used them yet ...

lokeen wrote:6. A threshold feature. I made another thread about this and the suggestion wasn't taken all that seriously last I checked, but if you are serious about courting more professionally-oriented comic book workflows, a threshold tool is not optional.


"not taken seriously" is saying a bit much. Then again, I wasn't able to figure out a way to threshold with krita's or g'mics filters. So I'd say having a filter for that would be a good feature request.

I hope that helps!
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halla
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Re: Minor suggestions

Mon Jul 25, 2016 9:33 am
"The pointer tool is actually the "Shape Manipulation Tool", which is pretty much only useful for vector shape objects. It does different things from the move tool. I personally think the pointer shouldn't be at the first position in the toolbox, because vector stuff is so rarely used in krita (that is, until the vector overhaul is finished. see the last kickstarter for details)."

Yes, this thing is so much a remnant of the compromises we had to make in the old koffice times... It's just not good interaction design, but the fights we had over it! This is one of the main things we need to discuss at the sprint. How to manipulate vector shapes in a natural way (and hopefully simplify the code).

"I actually thought macros don't work at all. I just haven't used them yet ..."

I fixed a bug in there, and they are enabled in the development version, but the whole feature never matured. When Python scripting works, we'll probably scrap it altogether.

"not taken seriously" is saying a bit much. "

Yeah, I guess this refers to: viewtopic.php?f=139&t=131073&p=361311#p361311 . What's needed there is a good description of what Lokeen wants to achieve and why, with a sample image to work on. Then we can figure out a way to implement something in the most efficient way. This probably will be different from Photoshop... See https://krita.org/en/item/ways-to-help- ... -requests/ :-)
lokeen
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Re: Minor suggestions

Mon Jul 25, 2016 9:43 pm
timotimo wrote:NB: all comments I make here are for the latest development version; you can get a very recent version from one of the recent news posts on krita.org

lokeen wrote:1. Let users be able to crop beyond the bounds of the canvas.


You already can. Just tick the "Grow" checkbox in the tool options.

lokeen wrote:2. Once you've made a crop selection, hitting "esc" will cancel the crop selection.


That's already how it works.

lokeen wrote:3. Having two different tools for pointing/moving sounds great on paper, but for people coming from PS it's completely counter intuitive and really not necessary anyways. Space + mouse movement already maneuvers the canvas around, and I can't even figure out what the normal pointer even does at this point beyond make blue selection boxes. Just merge the two.


The pointer tool is actually the "Shape Manipulation Tool", which is pretty much only useful for vector shape objects. It does different things from the move tool. I personally think the pointer shouldn't be at the first position in the toolbox, because vector stuff is so rarely used in krita (that is, until the vector overhaul is finished. see the last kickstarter for details).

lokeen wrote:4. Arrow keys should move the current selection/layer on a pixel-by-pixel or near pixel-by-pixel basis for precision.


That's already what arrow keys do when you have the move tool selected. It's apparently not possible to configure the arrow keys to move the current thing even when the move tool isn't selected, but having to press the T button before twiddling and the B key afterwards doesn't sound so terrible at first glance.

lokeen wrote:5. Please god make macro creation/use more intuitive. I literally can't even tell if the record button is on or off - I click it and it looks suspiciously similar to how it just did. Though maybe this is a bug?


I actually thought macros don't work at all. I just haven't used them yet ...

lokeen wrote:6. A threshold feature. I made another thread about this and the suggestion wasn't taken all that seriously last I checked, but if you are serious about courting more professionally-oriented comic book workflows, a threshold tool is not optional.


"not taken seriously" is saying a bit much. Then again, I wasn't able to figure out a way to threshold with krita's or g'mics filters. So I'd say having a filter for that would be a good feature request.

I hope that helps!


1. Noted, thanks!
2. It doesn't work for me, then. I'll give it another go later just to make sure.
3. That's what it looked like, but like boudewijn said, it's strange to have it so far away from the rest of the vector tools and at the first position, where you'd think the most basic, multi-purpose tool would be.
4. Ah, ok. That wasn't readily apparent to me.
5. Well that explains it, then.
6. I'll be talking more about that in my original thread on the subject, I think.

And no macros, huh? Damn. I won't be able to recommend Krita (or Gimp) to any of my friends for professional work until that happens, unfortunately. I know people who use batch processing and macros pretty religiously, and working on 22-page monthlies require that kind of breakneck speed. (That's 60+ hour workweek level demands. In this industry, every minute saved is a minute more you can spend sleeping, no lie.)

To go down my list of really basic but really time-saving macros I have in PS, I have ones that expand/contract selections, "clean" lineart via more expanding/contracting selections, resizing to specific sizes, changing the current image to b&w lineart, opening specific files I use to format and build pages (I have a blank, ruled file that serves as an Ames Guide for lettering, f'ex.), among other things. All of those are single clicks away, and... I'm not sure I could go back to a workflow that doesn't have them.


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