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Krita 3.1 Release Candidate

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AlexSabo
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Krita 3.1 Release Candidate

Wed Nov 30, 2016 8:05 pm
Great Update!
Shortcut looks good and not reset the build. Excellent!. This update looks so far a stable one for my expectations (wanting this stability since the kick starter campaign from last year. I just want mention here, because i have to charge some founds there. :) Thank you Krita team.
CheersAlex


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halla
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Re: Krita 3.1 Release Candidate

Thu Dec 01, 2016 10:25 am
You know... We've been adding features and features for three years now. I'm seriously considering doing next year's fundraiser in a different way and making it all about stability. Maybe "Zero Bugs!" would be a good banner cry :-)

(Though not achievable, in practice, because many bugs are caused by different systems and different pieces of hardware that we don't have access to.)
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AlexSabo
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Re: Krita 3.1 Release Candidate

Thu Dec 01, 2016 1:51 pm
Hey Boud
Honestly, it was in my mind to ask if its possible of that kind of Kick Starter. Take it please as just my opinion, I prefer to pledge a year just for this kind of things, without not so much features. Just my opinion. I am still using Plasma 4 against 5 (Wacom dual monitor/cintiq isues).
As 0 bugs, please, don't be ironic with me :), I understand these things and the frustrations, I have experience in big company just testing the GUI months. Move to the new Qt was probably the biggest "feature" this 2/3 years to work with, and it is time consuming and I got it. The question is how many people understand this, and they preferred new features. For me, it was irrelevant many new features, because in the 3.0 to 3.0.94 (btw, the instant preview works again! great) was unstable to work with. So after a big full of features kick starter, i prefer a next one focusing on make it stable and clear as possible. But probably people like me are less in number. Again, it's my opinion and "expectation", don't judge me for that.
Basically if you go ahead with what you mentioned, that sounds awesome for me and I will support it 200% as a pro. And maybe a big banner with STABLE on it, will made the job If you come up again with new awesome features, probably I will pass. I am not look at and use Krita as a nice alternative painting apps, but in the same time I a m not the market who can judge other people needs. :)
Thanks again for this release, and i will made the move asap, because was put on standby until this moment.
Cheers and all respect!
Alex

PS: Please, people who thinks this different, don't take it personal or feel offended. I am a pro as well with experience and opinion based on it. Honestly, after a few experience here i was thinking twice to write these things here. ;)

Last edited by AlexSabo on Tue Dec 13, 2016 10:26 pm, edited 1 time in total.


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kamathraghavendra
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Re: Krita 3.1 Release Candidate

Thu Dec 01, 2016 2:08 pm
Hi AlexSabo and boud.

I too support the kickstarter for making it stable and bug free ( if it is possible). Although like alex I too doubt that there will many people to support it.

One Idea is to have two three main kickstarter goals decided for example 1) stability 2) something else 3) something else and let user have a vote. that way we will know if people want stability as a main kickstarter goal :) .

May be stability can also be coupled with refinement and workflow enhancements of existing features e.g the brush editor UI refresh that scottyp is doing.

All i wanted to say is that i will support such kickstarter if there is one. Krita mostly does what i want and will be more complete when vector and text tool arrives but after that stability and possibly speedup is really welcome, again this is just my personal opinion.


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odysseus-art
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Re: Krita 3.1 Release Candidate

Thu Dec 01, 2016 11:17 pm
thumbs up to stability! Down with the bugs! :)


kriiiiiiiiitakiiiiita
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Re: Krita 3.1 Release Candidate

Fri Dec 02, 2016 11:34 am
I'm up for this! As far as I'm concerned, the only thing that I think Krita needs right now is improvement in stability/performance, since it is rich in features.
Everything else is great (to me, at least).
Maybe a poll or something should be made to ask the users if the rest agree or not.
kritau
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Re: Krita 3.1 Release Candidate

Sat Dec 03, 2016 10:38 am
i would support a stability and bugfixing kickstarter as well!
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TAFKAT
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Re: Krita 3.1 Release Candidate

Sun Dec 04, 2016 9:31 pm
kriiiiiiiiitakiiiiita wrote:..stability/performance..

+1
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samuelpereira
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Re: Krita 3.1 Release Candidate

Sun Dec 04, 2016 10:17 pm
I'd vote for stability first, performance second and features third.
Just saying.
;D ;D ;D


English is not my first language, sorry in advance!
:D
slowjane
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Re: Krita 3.1 Release Candidate

Mon Dec 05, 2016 12:39 pm
kamathraghavendra wrote:May be stability can also be coupled with refinement and workflow enhancements of existing features e.g the brush editor UI refresh that scottyp is doing.

All i wanted to say is that i will support such kickstarter if there is one. Krita mostly does what i want and will be more complete when vector and text tool arrives but after that stability and possibly speedup is really welcome, again this is just my personal opinion.


I agree with this, and I would definitely back a kickstarter for a "grand refinement project".
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halla
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Re: Krita 3.1 Release Candidate

Tue Dec 06, 2016 12:36 pm
I'm beginning to get the feeling that there's going to be some support for this idea :-) I'm not sure whether kickstarter is suited to this kind of a funding drive, though. Maybe there's another platform, or we could reuse what KDE is using.

I also have to admit that the cost of doing the kickstarter reward goodies is really significant...
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radian
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Re: Krita 3.1 Release Candidate

Tue Dec 06, 2016 1:39 pm
I'd support stability and bugfixing kikstarter.
I also have idea of kikstarter for "little things" - fixing small usability bugs and add small wishes. There is a lot of "WISHGROUP: Small Usability Fixes" on the Bugtracker.
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TheraHedwig
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Re: Krita 3.1 Release Candidate

Tue Dec 06, 2016 1:42 pm
Or we could propose a larger project, like *rewrite the resource system*... not terribly exciting, but that should solve 23~ bugs.
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AlexSabo
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Re: Krita 3.1 Release Candidate

Tue Dec 06, 2016 8:12 pm
TheraHedwig wrote:Or we could propose a larger project, like *rewrite the resource system*... not terribly exciting, but that should solve 23~ bugs.

Sound interesting but dangerous. And I am saying this, after a more than 2 years of Linux. (not so much I know)
I am explain why I see it this way, notice please, my opinion and experience.
The kick starter Idea it is to have some finish somehow. Best as possible. I don't know what are the reasons to rewrite stuff. I honestly not understand really well whats happen right now with the brush engine. But please be careful. because you have to keep somehow what you done with the brush engine. That should be close fast as, was promised int the earlier kickstarter. it is a not so good way, to having a kickstarter feature, and after the year we lose, because other things have been drastically changed.
What i am seeing and hoping for, it is kind of Linux OS/Distro model evolving. For example, you can not denied that KDE 17 series become a pretty stable and trust version before jumping in the Plasma 5. So if i want to use something stable, I can use this in work. For me (maybe I am wrong) Kritta 2.9.11 it is still more and far stable than the 3.x series. So if I need stability, (i do not care right now about features) I can use it. The 3.0.94 it is still as final beta stage, and if you change big things again before to become more stable... honestly I will become exhausted as user like the developers. It's kind of a dog running around for his.... :)
Please just keep a year and make stable this features and upcoming builds versions, because otherwise, I can not use it as a pro. Help me to use a stable build one or two years, to make some money, and this way i can give you back time and money to improve thing.
I tried to understand you, but please try to understand me as well. But time well tell us what the market needs, and I will act as the future will look.
Something about the bug report. i am not doing right now, because the features implementation and new bugs part of them, grabs to much time from the old ones (or just maybe just how it looks), It become a Don Quijote de la Mancha Quest. :) If you guys can focusing a wile on this, i will do my best to keep you busy with testing.
I am omitted a lot of things in my post because i do my best to understand the opensource world, and be polite as possible, but the fact for me will be facts.
THANK YOU again for your hard work, and I hope you will find a way to build something step by step for the next 2/3 years. :D
Cheers
Alex

EDIT: Boud wrote: "I also have to admit that the cost of doing the kickstarter reward goodies is really significant..."
in that case I think the rewards should be less time consuming. The real backers will understand. If not, that means exactly what you suggested. Other Platform. Somebody in some early post came up with the PATREON. But you have more experience in this... Keep up the good work.

PS: I have to say sorry for my English, but i am not using at all right now, so I have big regressions.


slowjane
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Re: Krita 3.1 Release Candidate

Wed Dec 07, 2016 4:14 pm
I think what the general idea for a project like this would be to polish Krita as a whole:

- Stability / bug fixing
- Optimization
- Redesigning UI where needed
- Reworking / improving features that aren't up to par
- Removing features that might not be all that useful
etc.

Devs would break the categories down into individual features, and then divide those into - for example - main goal and stretch goal items of a Kickstarter campaign. Perhaps a platform like KDE's own, Patreon or gofundme are better options in this case, though.

Making a silly suggestion here, but I guess it could be marketed as developing "New Krita". With the addition of both proper vector tools and even animation, "finalizing" the software into something like 'Krita Studio' is... an idea, at least.


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