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Hi!
I started to dabble a bit with Krita today. Specifically I'm looking into it for animation. And. First off. It is quite a capable package. I will say that. But as always there are a few things I think is missing before I make the jump fully.
2- The next one is a bit involved. And it's basically to somehow group layers for export-layers. This way I can draw my animation in layer groups (group 1 containing 3 layers, group 2 containing 2 layers, for example) and during render Krita would go through and flatten the layer groups while minding the opacity checkboxes and guide-layers. Ignoring rough animations and only rendering the cleanups for each group. Maybe adding a checkbox for the layer called "include this layer in render" or something? (Maybe the guide-layer feature is already there though), but at least the grouping of layers to animation export layers would be downright awesome as a timesaver. The exported frames would then be called AnimationName_LayerGroupName_Framenumber.png Take this for example. I do an animation of a guy sitting at a desk talking while tapping the desk with his finger. In this scenario I would draw the base of his image. I would maybe animate his hands loop on 2s (12 fps) and draw a loop of talking animation frames for the face to be played at anywhere from 1fps to 24 fps and I might not even know yet what he'll be saying. And the base body layer is a still image until halfway through when he turns around and it starts animating the full body on threes. This may sound like a convoluted way of doing things. But if the two features were implemented I would end up with three streams of animation frames with say, 6 drawings for the hand loop, 4 for the face-loop, and 4 for the body still and turnaround. These can then easily be imported, layered and timed and looped according to the sound file in the NLE (non-linear editor) and finally composited inside After Effects or something like that before returning to the NLE for final time-editing and youtube-render. And I can also reuse these frames much more effectively for future shots. Instead, right now I can only export this animation in full 24fps in one flattened layer at 50 frames, and it's much much less useable later on in the process, I cannot modify the timings easily in the NLE or anything else. So with these two features I feel that Krita would take its animation feature from a neat little feature to something that can power animation-studios! ![]() |
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