Sat May 15, 2021 5:30 am
The sounds in this submission are licensed to me under the CC-BY. I would like to be credited by my artist name: "Josh Jeppson"
Sound Preview: https://freesound.org/people/neopolitan ... cks/32156/ (May not be moderated yet meaning the pack may appear empty for a day or two when you click on this link so be patient. It usually takes FreeSound a day or so to moderate uploaded sounds so they become public.)
Original Files: https://freesound.org/people/neopolitan ... cks/32156/ (Again, may not be moderated yet when you click on this link)
There are a total of 17 sounds: 14 system sounds and 3 ringtones
The majority of the presets used in these were made by me, using open source synths or built-in LMMS instruments. Otherwise, they were the built-in LMMS presets. I also used the GeneralUser sound font in a couple of the sounds (alert_piano.wav and alert_bottle.wav). If for some reason, that's not compatible with the license you wish to use (although I'm pretty sure it is), those two sounds can be omitted. Be warned, I didn't master the sounds, since I didn't know what dB peak level or loudness (LUFS normalization) you wanted them at.
Spotify: https://open.spotify.com/artist/56uSsHDQL6MrWWXZY3T0ns (Check out "Raumschiff", it's my favorite of what I've released!)
YouTube: https://www.youtube.com/channel/UCP6sy2 ... DrouqHrdzQ
Sat May 15, 2021 11:11 pm
Hi Josh! Thank you very much for submitting your sounds! We're glad you're participating!
I have some things to say regarding your submission. First, I noticed the link for the preview and the source files is the same. Was that intended?
Also, can you tell us what are the sounds intended to be alarm sounds? Are they the "alert" sounds you made?
Sat May 15, 2021 11:22 pm
Yes, the alarm sounds are intended to be "alert" sounds. Sorry about that!
Also, yes, the two links are the same on purpose. FreeSound lets me host sounds and allow people to download them, so I figured, why not kill two birds with one stone.
Sun May 16, 2021 12:12 am
I see. In order to comply with the rules, can you please provide in addition to the final .wav sounds the other files as described in the rules?
Since you didn't master the sounds using another software we would still need the LMMS project files.
Thank you in advance.
Sun May 16, 2021 3:47 am
K. Here they are:
You will need:
Pretty sure it saves the synth patches with the files, but if not, let me know, and I'll provide them. I can master the files, too if you tell me what peak and loudness levels you want (mastering will be done in Ardour, another piece of open source software).
Tue May 18, 2021 4:23 pm
I'm just gonna review the sounds you have so far, playing them on my mobile's speaker as opposed to my headset.
shiftkeyboard.wav- Pretty good sound, though it's a bit too long for the action it accompanies. I suggest cutting it to around 3/4 or 1/2 the length of what it currently is.
alert_piano.wav- Also a good alarm sound, don't really have much to say about it aside from "make sure you check the license on the sample".
keyboard2.wav- This one has too much of a "kick" to it, if you know what I mean, try increasing the attack on this a little bit to soften it.
keyboard3.wav- This doesn't really fit as a keyboard sound to me, it has almost all of its frequency content in the highs and has a ton of reverb (which would overlap with a bunch of other keyboard sounds playing at the same time). I suggest reworking this one entirely.
keyboard1.wav- A bit too tonal for a keyboard sound, you don't really want to give the user the feeling that they're playing a midi keyboard as opposed to a text keyboard.
alertError.wav- Sounds pretty good to me.
alert_bottle.wav- I like this one about as much as its piano cousin, haha.
alert4.wav- I don't really have that much to say about this one either, I like it.
alert5.wav- I also don't have much to say about to say about this one, but something I'd do is diminish the tail on the reverb just a bit. (still sounds fine with it though).
alert6.wav- Not much to say either, I like the general feel of this one too.
alert7_long.wav- The reverb on this one doesn't really wrap back around to the beginning properly, it almost sounds like it's been cut off. Did you remember to hit the loop export option in the LMMS export window?
alert1.wav- As much as you or I may like the bass on this one, it doesn't really shine when put through phone speakers; bass frequencies aren't really their strong suit. The higher instrument suffers the same at the very beginning of the clip, try reworking it a bit.
alert2.wav- Nothing much to say, sounds good.
1_ringtone.wav- Same issue as alert1.wav, could be solved by just highpassing the bass and making it like 3db louder though; it has enough higher frequency content to shine through, from what I can tell.
2_ringtone.wav- The lead that comes in 1/2 the way through really overpowers everything else in the ringtone, try balancing it out by making everything else louder or the lead softer.
3_ringtone.wav- This doesn't really loop back all that well, it just cuts off abruptly after hinting at a further mutation of the previous melody. And personally the lead instrument that comes in at the 1/2 mark doesn't really fit in with the rest of the ringtone, something like a Triangle or Marimba would be better fit, in my opinion.
Thanks for taking the time to make these for the Plasma Mobile contest! This was quite a few more than I expected from a single person.
Sat Jun 12, 2021 5:51 pm
I know this is last second, but I made some modifications based on the input ironsquid gave. Most of the changes and post processing were just done in Audacity as it was easiest (applying an EQ or adding a fadein/fadeout to mask a bad reverb tail). The only changes to the actual LMMS file were done in the ringtones, so here's the updated LMMS file. For some reason, the LMMS sharing platform won't let me log in (I think it has something to do with my rather strict cookie settings on Firefox), and as much as I detest Google, the project file is now hosted on my Google drive and can be accessed at the following link:
https://drive.google.com/file/d/1_RBj3E ... sp=sharing
As usual, everything in this pack was created/processed/etc. by entirely open source software (I actually use Kubuntu right now, so I'm really looking forward to seeing plasma mobile mature, and I hope to use it when it does). Oh, and I checked the license for the soundfont I used (v1.471 of GeneralUser GS); it's totally compatible with free software licenses and you shouldn't have a problem including sounds made using that soundfont.
Finally, thanks for letting me participate in this competition. I've benefited from using KDE software (as I mentioned above, my daily driver is Kubuntu), so I'm happy to (finally) contribute something.
The updated sounds are in the same freesound pack, so just use the link in my first post. They may take a day or two to moderate, but I uploaded them today I promise
Mon Jun 14, 2021 8:13 pm
This latest project contains some samples we want to avoid using due to licensing concerns. Those are basically all the .ogg samples included in LMMS.
The samples are:
You can replace them using CC0 samples from freesound.org or this repository: https://github.com/sonic-pi-net/sonic-p ... tc/samples
You don't have to worry about the .ds samples in LMMS though. Those are okay to use.
Please send the updated files until June 20th. If for some reason you are unable to replace them and the judges select one of your sounds, we'll try to replace the samples ourselves, but that means your compositions might not sound exactly like they do now in the final version.
Thank you very much!
Sun Jun 20, 2021 12:06 am
I updated the LMMS file and removed the `.ogg` samples, replacing them with some instances of Kicker. The rendered versions will be available in the freesound pack I posted initially after freesound moderates them, but the LMMS file is at the same Google Drive link as above (apparently you can do multiple "versions" of a file in G drive so I didn't have to provide a new link.
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