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Kbomber has a particularly simple set of controls, making it very suited to single-keyboard or mouse/keyboard multiplayer. However, this simplicity calls into question how you could make such a game multiplayer. My idea is that both players start off with the same level. If they destroy an object during a given run, nothing unusual happens. However, if they destroy more than one, for every 1.5 objects the bomber destroys beyond the first (counted across all runs), one object is randomly placed on the opponent's field. This ratio could even be customized. This adds some strategy, since you benefit from destroying more than one object each run, so you have to balance clearing the highest objects with slowing down your opponent.
Last edited by TheBlackCat on Fri May 08, 2009 3:56 pm, edited 1 time in total.
Man is the lowest-cost, 150-pound, nonlinear, all-purpose computer system which can be mass-produced by unskilled labor.
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