Registered Member
|
Hi there, KDE Team, you need an ease way, to the users, can apport ideas directly to the developers. i try to put this directly on GitHub of Okteta but not have "Issue" to make a new thing, to make a message for a Multiple Feature Request.
Ok i don't know, if KDE Team knows on internet exist the Romhacking Community. and we need a lot of tools are not available native for GNU/Linux and some tools, need more options. and because of that i came to offers ideas, and if possible apply for future versions. i love Okteta but not have options i really need like : 1 - Bookmarks Positions & Put Colors on that, like in WinHex https://i.postimg.cc/283t8rbj/WinHex.png 2 - Can make a table inside the Okteta for assing custom values. if you open the image, you notice : 39 01 33 34 35 2D 28 28 This is a capture me, testing what do if i change values, in the Saved Game for Emulator, in a Game Like Phantasy Star. On the all Hexadecimal Editors i use. like "TransHexltion", "WinHex" , etc . . . i never had the possibility to make a tables with values for example for this game i need : 1 Table for Items, 1 Table For Enemies, 1 Table for Characters, 1 Table For Errors. For Example for the Table for Item i need to put 01 -> B. Madera 28 -> Ropas Huida 2D -> Llave Celda 33 -> Pase 34 -> Pasaport 35 -> Brujula 39 -> Pendiente Luz Things i don't had idea if game really use or not : 3D -> Master System 3E -> Ll.Milagro 3F -> Zillion 40 -> Cosa Secreta Table for Characters : 41 -> Alisaa 42 -> Myau 43 -> Tylon / Odin 44 -> Lutz / Noah 45 -> (Vacio) / (Empty) Table For Enemies : 46 -> Monster Fly 47 -> Green Slime 48 -> Wing Eye 49 -> Maneater 4A -> Scorpius 4B -> Giant Naiad 4C -> Blue Slime 4D -> Motavian Peasant 4E -> Devil Bat 4F -> Killer Plant 50 -> Biting Fly 51 -> Motavian Teaser Error Table : Must Not use the following Values because are outside the range of the game memory 90 -> [Corrupt the game and restart it] 91 -> f2. 92 -> [Corrupt the game and restart it] 93 -> [Corrupt the game and hang it] A 1F78 310 94 -> [Restart the Game] 95 -> [Corrupt the game and hang it] sy 5j x2S 96 -> [Corrupt the game and hang it] 4B2Vm2s2 ! 97 -> [Corrupt the game and hang it] .2200U 98 -> [Corrupt the game and hang it] 0000 99 -> [Corrupt the game and hang it] FB21 212 9A -> [Corrupt the game and hang it] 9B -> [Corrupt the game and hang it] 13U :11026 9C -> [Corrupt the game and restart it] 9D -> 5 012 [I doubt it's an item of the game] 9E -> [Corrupt the game and hang it] z1x! 3 171 9F -> [Corrupt the game and restart it] AA -> [Corrupt the game and restart it] AB -> [Corrupt the game and restart it] AC -> 1 53VNLM 1 N [Corrupt the game and restart it, after you allow continue with a new corrupt] AD -> [Corrupt the game and restart it] AE -> [Corrupt the game and hang it] AF -> [Corrupt the game and restart it] BA -> [Corrupt the game and restart it, al continuar 3 veces lo colgara] BB -> [Corrupt the game and restart it, al continuar 2 veces lo colgara] BC -> [Corrupt the game and restart it, mantain the glitch] BD -> [Corrupt the game and restart it] BE -> [Corrupt the game and restart it] BF -> [Corrupt the game and restart it, not allow continue] CA -> [Corrupt the game and restart it, allow continue] CB -> [Corrupt the game and restart it, not allow continue] CC -> [Corrupt the game and hang it] CD -> [Corrupt the game and restart it, not allow continue] CE -> [Corrupt the game and hang it] CF -> [Corrupt the game and hang it] DA -> [Corrupt the game and restart it, allow continue] DB -> [Corrupt the game and restart it, allow continue 1 time, at the next continue hang it] DC -> [Corrupt the game and restart it, allow continue] DD -> [Corrupt the game and hang it] DE -> [Corrupt the game and hang it] DF -> [Corrupt the game and hang it] EA -> [Corrupt the game restart and hang it] EB -> [Corrupt the game and hang it] EC -> [Corrupt the game and hang it] ED -> [Corrupt the game and restart it, allow continue] EF -> [Corrupt the game and restart it, not allow continue] FA -> [Corrupt the game and hang it] FB -> [Corrupt the game and restart it, allow continue 2 times after hang it] FC -> [Corrupt the game and hang it] FD -> [Corrupt the game and hang it] FE -> [Corrupt the game and restart it, Not allow continue] FF -> [Corrupt the game and restart it, mantain a Glith] And well can you understand me? and this is just for something very basic for romhacker, sometimes we need a more complex tools for make translations for Japanese to English or Spanish (i translate games to Spanish) because for romhacking native on gnu/linux practically software don't exist i need a buggy behavior with some with via Wine. for example with : WinHex -> Excelent Hexadecimal Editor (and just for Windows) SearchRX -> Tool for Search and Extract Text (I know some HexEditor can do this too) Martial -> Tool for Search and Extract Text in Compress Bytes & Script Analyze PatchROM -> Tool for Dump Graphical Data from Roms . the unique thing very similar and native for Linux is "MasterTileConverter" (Just for Sega Master System Roms) LunarIPS -> IPS Rom Patcher, i know we had native for linux like JIPS. but something strange happend, if you patch with JIPS you can get a diferent MD5 you need. and when you apply the same patch to the same rom, got a different MD5 but the you need it. Using JIPS Apply the Patch File "ps1jert102.ips" : $ md5sum Phantasy Star (J) [!].sms bbd7cd09986f4fc4e01824bf985d1b5e Phantasy Star (J) [!].sms -> WRONG Using Lunar IPS Apply the Patch File "ps1jert102.ips : $ md5sum Phantasy Star (J) [!].sms a0f614f26e99633493e3a3339bc85586 Phantasy Star (J) [!].sms -> CORRECT I don't have idea why this things happend, if a software for the same end. Well kde, and community, after 10 years, i still using WinHex because have better options the native Okteta. and if KDE Team or KDE Community can make a Romhacker Tools, i suggest first visit -> https://www.romhacking.net/ . to know and learn the tools exist just for Windows. Thanks for Readme |
Registered users: bartoloni, Bing [Bot], Google [Bot], Yahoo [Bot]