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Okteta - Suggestion

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inukaze
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Okteta - Suggestion

Tue Dec 25, 2018 5:35 pm
Hi there, KDE Team, you need an ease way, to the users, can apport ideas directly to the developers. i try to put this directly on GitHub of Okteta but not have "Issue" to make a new thing, to make a message for a Multiple Feature Request.

Ok i don't know, if KDE Team knows on internet exist the Romhacking Community. and we need a lot of tools are not available native for GNU/Linux and some tools, need more options. and because of that i came to offers ideas, and if possible apply for future versions. i love Okteta but not have options i really need like :

1 - Bookmarks Positions & Put Colors on that, like in WinHex
https://i.postimg.cc/283t8rbj/WinHex.png

2 - Can make a table inside the Okteta for assing custom values. if you open the image, you notice :
39 01 33 34 35 2D 28 28

This is a capture me, testing what do if i change values, in the Saved Game for Emulator, in a Game Like Phantasy Star.
On the all Hexadecimal Editors i use. like "TransHexltion", "WinHex" , etc . . . i never had the possibility to make a tables with values for example for this game i need : 1 Table for Items, 1 Table For Enemies, 1 Table for Characters, 1 Table For Errors.

For Example for the Table for Item i need to put
01 -> B. Madera
28 -> Ropas Huida
2D -> Llave Celda
33 -> Pase
34 -> Pasaport
35 -> Brujula
39 -> Pendiente Luz

Things i don't had idea if game really use or not :
3D -> Master System
3E -> Ll.Milagro
3F -> Zillion
40 -> Cosa Secreta

Table for Characters :
41 -> Alisaa
42 -> Myau
43 -> Tylon / Odin
44 -> Lutz / Noah
45 -> (Vacio) / (Empty)

Table For Enemies :
46 -> Monster Fly
47 -> Green Slime
48 -> Wing Eye
49 -> Maneater
4A -> Scorpius
4B -> Giant Naiad
4C -> Blue Slime
4D -> Motavian Peasant
4E -> Devil Bat
4F -> Killer Plant
50 -> Biting Fly
51 -> Motavian Teaser

Error Table : Must Not use the following Values because are outside the range of the game memory
90 -> [Corrupt the game and restart it]
91 -> f2.
92 -> [Corrupt the game and restart it]
93 -> [Corrupt the game and hang it] A 1F78 310
94 -> [Restart the Game]
95 -> [Corrupt the game and hang it] sy 5j x2S
96 -> [Corrupt the game and hang it] 4B2Vm2s2 !
97 -> [Corrupt the game and hang it] .2200U
98 -> [Corrupt the game and hang it] 0000
99 -> [Corrupt the game and hang it] FB21 212
9A -> [Corrupt the game and hang it]
9B -> [Corrupt the game and hang it] 13U :11026
9C -> [Corrupt the game and restart it]
9D -> 5 012 [I doubt it's an item of the game]
9E -> [Corrupt the game and hang it] z1x! 3 171
9F -> [Corrupt the game and restart it]
AA -> [Corrupt the game and restart it]
AB -> [Corrupt the game and restart it]
AC -> 1 53VNLM 1 N [Corrupt the game and restart it, after you allow continue with a new corrupt]
AD -> [Corrupt the game and restart it]
AE -> [Corrupt the game and hang it]
AF -> [Corrupt the game and restart it]
BA -> [Corrupt the game and restart it, al continuar 3 veces lo colgara]
BB -> [Corrupt the game and restart it, al continuar 2 veces lo colgara]
BC -> [Corrupt the game and restart it, mantain the glitch]
BD -> [Corrupt the game and restart it]
BE -> [Corrupt the game and restart it]
BF -> [Corrupt the game and restart it, not allow continue]
CA -> [Corrupt the game and restart it, allow continue]
CB -> [Corrupt the game and restart it, not allow continue]
CC -> [Corrupt the game and hang it]
CD -> [Corrupt the game and restart it, not allow continue]
CE -> [Corrupt the game and hang it]
CF -> [Corrupt the game and hang it]
DA -> [Corrupt the game and restart it, allow continue]
DB -> [Corrupt the game and restart it, allow continue 1 time, at the next continue hang it]
DC -> [Corrupt the game and restart it, allow continue]
DD -> [Corrupt the game and hang it]
DE -> [Corrupt the game and hang it]
DF -> [Corrupt the game and hang it]
EA -> [Corrupt the game restart and hang it]
EB -> [Corrupt the game and hang it]
EC -> [Corrupt the game and hang it]
ED -> [Corrupt the game and restart it, allow continue]
EF -> [Corrupt the game and restart it, not allow continue]
FA -> [Corrupt the game and hang it]
FB -> [Corrupt the game and restart it, allow continue 2 times after hang it]
FC -> [Corrupt the game and hang it]
FD -> [Corrupt the game and hang it]
FE -> [Corrupt the game and restart it, Not allow continue]
FF -> [Corrupt the game and restart it, mantain a Glith]

And well can you understand me? and this is just for something very basic for romhacker, sometimes we need a more complex tools for make translations for Japanese to English or Spanish (i translate games to Spanish) because for romhacking native on gnu/linux practically software don't exist i need a buggy behavior with some with via Wine. for example with :

WinHex -> Excelent Hexadecimal Editor (and just for Windows)
SearchRX -> Tool for Search and Extract Text (I know some HexEditor can do this too)
Martial -> Tool for Search and Extract Text in Compress Bytes & Script Analyze

PatchROM -> Tool for Dump Graphical Data from Roms . the unique thing very similar and native for Linux is "MasterTileConverter" (Just for Sega Master System Roms)

LunarIPS -> IPS Rom Patcher, i know we had native for linux like JIPS. but something strange happend, if you patch with JIPS you can get a diferent MD5 you need. and when you apply the same patch to the same rom, got a different MD5 but the you need it.

Using JIPS Apply the Patch File "ps1jert102.ips" :
$ md5sum Phantasy Star (J) [!].sms
bbd7cd09986f4fc4e01824bf985d1b5e Phantasy Star (J) [!].sms -> WRONG

Using Lunar IPS Apply the Patch File "ps1jert102.ips :
$ md5sum Phantasy Star (J) [!].sms
a0f614f26e99633493e3a3339bc85586 Phantasy Star (J) [!].sms -> CORRECT

I don't have idea why this things happend, if a software for the same end.

Well kde, and community, after 10 years, i still using WinHex because have better options the native Okteta. and if KDE Team or KDE Community can make a Romhacker Tools, i suggest first visit -> https://www.romhacking.net/ . to know and learn the tools exist just for Windows.

Thanks for Readme


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