Registered Member
|
This is more of an instance of polish on an existing system. Currently shadows are drawn around a window without respect to their Z-Index. That this calls for is using successively deeper shadows as a window is "higher up". It can easily be accomplished with basic masking, and adds depth and dimension.
Diagram below: Top: Z-Indexing Bottom: Current Method
Reformed lurker.
|
Registered Member
|
Very subtle, yet very noticeable. I wonder how easy this would be to do... I still have gripes about the Oxygen window decoration implementing its own shadows, separately from Desktop Effects --> Shadows.
Madman, proud to be a member of KDE forums since 2008-Oct.
|
Registered Member
|
This is a brilliant suggestion - if nothing happens here, please do file a bug. So subtly noticeable, yet makes a substantial difference in overall polish.
I agree with @Madman on Oxygen, which is a nasty theme. |
Registered Member
|
The change in intensity of shadow due to this much change in depth is not noticeable
|
Registered Member
|
You mean in real life? Whether it is actually realistic is not that important in my opinion, what is important is it provides good visual feedback regarding the ordering of windows.
Man is the lowest-cost, 150-pound, nonlinear, all-purpose computer system which can be mass-produced by unskilled labor.
-NASA in 1965 |
Registered Member
|
Moved to submitted: https://bugs.kde.org/show_bug.cgi?id=107509
Man is the lowest-cost, 150-pound, nonlinear, all-purpose computer system which can be mass-produced by unskilled labor.
-NASA in 1965 |
Registered Member
|
Reading over the wish page it's requesting to use a shadow as a throbber, not to use it for depth.
Either way, I filed a new bug report with the Z-index idea and more description. https://bugs.kde.org/show_bug.cgi?id=247462
Reformed lurker.
|
Registered users: Bing [Bot], Evergrowing, Google [Bot]