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[Idea] New window style for KDE 5

sergioad
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[Idea] New window style for KDE 5

Wed Mar 12, 2014 11:10 pm
Hello friends of the KDE community my idea is simple... a new official window style for KDE 5 why? in my opinion and the opinion of my dear sister the actual Oxygen is so ugly, KDE needs something smoother and better maybe something based on the Nitrux's QTCurve theme but madden for totaly KDE and not based on QTCurve; the design must be clean and beauty full, with clear colours, something like this http://store.nitrux.in/images/pic51.png BUT with elementary like window controls and a different progress bar maybe the Oxygen's progress bar (to keep something from the classic KDE 4) the new icons for the new KDE are awesome I like them only if you make some icons flat and on black colour (the action status and the other icons what are shown on panels) finaly a good and beauty full plasma theme on white colours can be a god add on for the new theme

Thank you so much for taking my idea in count
User avatar lazyit
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Re: [Idea] New window style for KDE 5

Wed Mar 12, 2014 11:25 pm
Almost agree on everything, but I think that instead of going to flat style you should find a new style, more original. And surely, however, create a style that is easy to change the theme as it happens with the other desktop environment
User avatar jensreuterberg
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Re: [Idea] New window style for KDE 5

Thu Mar 13, 2014 10:19 am
So this is my desktop right now - the window you see there is the current idea for a "light" window decoration we're going with (a dark one is being done to). Now this is obviously a work in very very early process so it's liable to change at any time. Just so you know we're kinda on the same page here. The icons are the Compass theme made by one of the icons designers in the VDG (Uri Herrera)

As for the Flat vs 3D debate:
This has been a massive issue (the VDG blog has comments on it). But shortly - we're trying to bridge the divide somehow by allowing for a mix of both. Flat design is the reaction design to 3D design but like any reaction it is slowly becoming less and less relevant, 3D design isn't coming back - but the two will merge in the future (the new Unity icons are a good example of this mix - flatness combined with shadow and shape to create a sense of air to them and using a feel of "folded paper"). But its a tricky balance and we try to keep both going.



About the last bit - Thank you for giving the suggestion! Seriously - make a doodle or a mockup of your ideas and get involved in the forums. I don't just want your ideas - I want you and everyone here to be an active part of the design work! The more we are the better things will be :)
We're going for an ideal of "community design" here :)


KDE Visual Design Group - "Sexy by default - Powerful through cooperation"
kdeuserk
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One idea I would like to throw in: As Plasma is very flexible and the panel can be both, on the bottom and on the top it may not be the best solution to use minimize/maximize buttons like our current ones and the ones in the screenshot of Jens.
User avatar jensreuterberg
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Yeah they're not very representative of the action - the upside is that everyone understand the action they produce at a glance which is kinda tricky to explain otherwise (beyond "-", "+" and "X" for minimize, maximize and close, respectively).

And they feel weirdly weighted, the minus sign looked strange in combination with the x... but that may just be me being overly obsessive or something. :)


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sergioad
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jensreuterberg wrote:So this is my desktop right now - the window you see there is the current idea for a "light" window decoration we're going with (a dark one is being done to). Now this is obviously a work in very very early process so it's liable to change at any time. Just so you know we're kinda on the same page here. The icons are the Compass theme made by one of the icons designers in the VDG (Uri Herrera)

As for the Flat vs 3D debate:
This has been a massive issue (the VDG blog has comments on it). But shortly - we're trying to bridge the divide somehow by allowing for a mix of both. Flat design is the reaction design to 3D design but like any reaction it is slowly becoming less and less relevant, 3D design isn't coming back - but the two will merge in the future (the new Unity icons are a good example of this mix - flatness combined with shadow and shape to create a sense of air to them and using a feel of "folded paper"). But its a tricky balance and we try to keep both going.



About the last bit - Thank you for giving the suggestion! Seriously - make a doodle or a mockup of your ideas and get involved in the forums. I don't just want your ideas - I want you and everyone here to be an active part of the design work! The more we are the better things will be :)
We're going for an ideal of "community design" here :)



ensreuterberg I like the new design only my unique problem is with the blue text, the window style is perfect, only some tweaks like the window controls I like the idea to use the - + and x buttons and make the buttons a little bit bigger to fit the white sace on the top and right side of them (yes a litle bit aero if you whant but will look better than a blue square) doing this and the new style will be ready :) my suggestion was because I like a smooth and modern style on the windows, a little bit flat and beauty full, to make a better desktop we can add icon tasks by default to KDE check this image

https://plus.google.com/117365424842086281239/posts/39QRMLGttkm

I am using the Numix QTCurve theme + Nitrux icons when KDE 5 will be released I will opt to use the new official KDE icons and your new KDE QT widget style :)

PS: I really like the plasma theme what you are using, this is exactly the plasma theme what I want for Plasma next :)
User avatar lucashappy
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Did you experimenting borderless window? It's look way more lightweight, I think.
Please, say that you are working in a new scrollbar style! I love both solutions : the overlay scrollbar from Unity and totally hide the scrollbars when the mouse is not moving or hovering them.
User avatar jensreuterberg
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Heh I am a huge fan of the Numix theme too :D
(Just as an FYI, there is two Numix themes for both window and widget and if I remember correctly mixing them worked awesomely and made a better Numix-like theme)

As for the window decorations that we're playing around with: we're trying to do two different styles for Plasma this summer - one light theme and one dark. Both will use the blue text it seems (sry). BUT my plan is also to create some kind of easy to follow tutorial for editing certain bits in the color theme and other things (until we get a theme-application going) so that these bits can be easily fixed.

The thing with borderless - tbh we kinda started there but it became apparent that a lot of people had issues with the completely borderless themes and needed something especially when windows where overlapping to easily define where one window started and another ended - hence the blue stripe.

BUT I also have a plan (its early in the morning I'm sitting with a cup of coffee - it is the time of day when I burst out with "I have a plan!" :) ): We should do some kind of "Sketchathon" - like a planned two week thread with "Must mockup all the ideas! Any idea is valid" kinda thing. Just to get everyone into that state of mind where no one feel constricted by what already exists and instead start thinking of what SHOULD exist.
In that we could think about awesome new themes and ideas for them and try to get people together who are interested in doing themes - maybe have some tutorial thing for themes (I know tutorials are really late to the game but tbh I kinda thought they would be easier to do :) )


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sergioad
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I see jensreuterberg, if I remember well the text and other things are controled by the colour schemes, why do you not publish four colour schemes for it? one in light colours and blue text one on light colours with black text one on dark colours with blue text and one on dark colours with white text? with this you will leave to the users the possibility to chose what variant they whant like oxygen and oxygen cold :)

I am fan of Nitrux and Numix as well :)
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I get the feeling with "flat" design that there needs to be a good shape balance. Sometimes there are elements on the screen that are made flat just because and there is no real usefulness to it being there. Maybe a good idea is to consider what is "design useful." Meaning that an element will have good design but with a purpose in mind. For example. The blue frame around a window personally serves no purpose if there is shadow cast for such window. The 3D effect is there already and the window does not "need" a frame. In this case, I think that if it doesn't serve a purpose it only makes the design more complex and gives the idea of a flat 3D attempt. I would like to see bolder attempts at flat design, I think KDE can take them, so I found these examples for inspiration

http://dribbble.com/shots/1204805-Digit ... nts/160244
http://dribbble.com/shots/1283529-The-P ... nts/177620
http://dribbble.com/shots/1233843-Ui-Ki ... nts/166545
http://dribbble.com/shots/1135984-Flat- ... nts/145888
User avatar lazyit
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anditosan wrote:I get the feeling with "flat" design that there needs to be a good shape balance. Sometimes there are elements on the screen that are made flat just because and there is no real usefulness to it being there. Maybe a good idea is to consider what is "design useful." Meaning that an element will have good design but with a purpose in mind. For example. The blue frame around a window personally serves no purpose if there is shadow cast for such window. The 3D effect is there already and the window does not "need" a frame. In this case, I think that if it doesn't serve a purpose it only makes the design more complex and gives the idea of a flat 3D attempt. I would like to see bolder attempts at flat design, I think KDE can take them, so I found these examples for inspiration

http://dribbble.com/shots/1204805-Digit ... nts/160244
http://dribbble.com/shots/1283529-The-P ... nts/177620
http://dribbble.com/shots/1233843-Ui-Ki ... nts/166545
http://dribbble.com/shots/1135984-Flat- ... nts/145888

Am I too agree with you. The screenshots you showed are very beautiful is it would be really great to have a similar style in KDE. Add that to those screenhot comes to mind, as well as many plasmoids could be more beautiful with a good design. Also I love Numix and in particular find their icons fantastic Numix Circle, were able to create a really nice and new style, which is not easy
sergioad
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Re: [Idea] New window style for KDE 5

Sat Mar 15, 2014 10:53 pm
anditosan wrote:I get the feeling with "flat" design that there needs to be a good shape balance. Sometimes there are elements on the screen that are made flat just because and there is no real usefulness to it being there. Maybe a good idea is to consider what is "design useful." Meaning that an element will have good design but with a purpose in mind. For example. The blue frame around a window personally serves no purpose if there is shadow cast for such window. The 3D effect is there already and the window does not "need" a frame. In this case, I think that if it doesn't serve a purpose it only makes the design more complex and gives the idea of a flat 3D attempt. I would like to see bolder attempts at flat design, I think KDE can take them, so I found these examples for inspiration

http://dribbble.com/shots/1204805-Digit ... nts/160244
http://dribbble.com/shots/1283529-The-P ... nts/177620
http://dribbble.com/shots/1233843-Ui-Ki ... nts/166545
http://dribbble.com/shots/1135984-Flat- ... nts/145888


Yes a good plasma theme on light and dark versions can be a good options as part of the new KDE's style :)
thiele
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saw this today on reddit. Yes it's a scam website, but the design is beautiful, as also some others have pointed out. I could imagine something like that as a window theme in KDE

http://i.imgur.com/sv2ut2M.jpg
enoop
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Will it be possible to change the blue color of the maximise, minimise, and close buttons? I would like black text. black shadow, and black window controls to match the monochrome icon theme. Also, why the shift from the shadow effect in oxygen to just a one pixel outline? I really liked the shadow effect after tweaking it a bit. My final request would be to carry a feature from Qt-quick, namely the option to adjust the roundness to the border to make it square all the way to supper round.
User avatar Kver
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On flat vs '3d', I think as long as some form of gradient is still present (even if not blatently noticable) it could keep the consistency of a 'flat' design while adding some subconcious depth to it all.

As per the border, on an old old theme I did back in the day I used an outset border around active windows; This allowed me to cheat by having an extra 3px of usable border around the window while still keeping the lighter borderless design. Alternativly, I know there's a 2px line above active elements in plasma, which could also work very well on windows and tie everything together.


(sorry for the quickness of the mockup, I don't have time to completly finish it)
Image
Outset border + gradient on active window.


Reformed lurker.

 
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