Reply to topic

What are the plans regarding MAC OS support

nicoraf
Registered Member
Posts
12
Karma
0
Hello,

I am a Windows and Mac user.

I don't know exactly which limitations it currently Krita has at Mac OS, I know that supporting several platforms is a very time consuming task (although using QT, there are always platform specific code).

I would like to suggest, if it can be done a bit more detailed documentation that explains which features aren't implemented in Mac. Maybe the Mac build isn't too recomended and it isn't worth to do that.

I also would like to know if there are plans to support Mac OS in the near future.

Thanks,
Nicolas.
User avatar TheraHedwig
KDE Developer
Posts
1713
Karma
10
OS
From this thread:https://forum.kde.org/viewtopic.php?f=137&t=123362

* OSX: the OSX port is experimental and needs work to be ready for end users:
* port remaining dependencies (HDR painting, optimizations)
* fix OpenGL
* fix popup palette (currently now shown when OpenGL is enabled)
* implement Wacom support to replace Qt's built-in tablet support.
* polish gui inconsistencies
* fix resource handling

This needs six months of dedicated development, so about 30,000 euros.

We'll be having a funding campaign soon enough.
User avatar jdonovan
Registered Member
Posts
18
Karma
0
I just downloaded Krita to my Mac desktop--it's running Yosemite (10.10)--the mac itself is an iMac year 2007 so it's an old warhorse but runs just fine. I am also running Mischief on it if you are interested since it's a comparable piece of software as well a Manga 5EX and all the other graphic toys we all know and love.

It's true that Krita is unstable--it freezes my system and I have to restart--looks like you have an autosave function which is very sweet because Yosemite is able to restart and pick up where I crashed and i can just go on. Very annoying but do-able.

NOW

Why do I keep trying? I have Mischief--I love Mischief but I did some quick doodles on Krita and I immediately fell in love with the flow and feel of this software. I like the layout--it works fine with my wacom. Life Mischief, it utilizes vector graphics and so I have an infinite canvas. I could not tear myself away from it. I was mesmerized by how fluid my session was--and then boom--my mac died and rl intervened as I pushed the restart button.

SO

I'm willing to help anyway I can with the Macinization --sorry that I don't have 30,000 euros but this software screams to be on a MAC. I do have it on my pc and I will content myself for the time being but in the meantime.....Krita...crash...booom...restart and so on.

Keep up the good work--this is some brilliant work.
torpak
Registered Member
Posts
32
Karma
0
OS
Hi, i know it's not the answer you are looking for but have you considered trying Linux?
It's really easy nowadays and you might like it.
Not that i am in any way opposed to the idea of Krita on Mac!
But you could skip the waiting and as far as i know: as long as you have enough diskspace, you could even install Linux side by side with Macos.
User avatar boudewijn
KDE Developer
Posts
4635
Karma
19
OS
Well, if you can code, I can help you get a development env up and running so you could do some debugging and fixing...
User avatar yousefhamza
Registered Member
Posts
1
Karma
0
OS
@boudewjin

I'm a developer and I'm interested to help bring more support to OS X

 
Reply to topic

Bookmarks



Who is online

Registered users: Baidu [Spider], Bing [Bot], claydoh, franzhall, Google [Bot], jaspervandervilt, Jice, raul_l, Snudl, vinnywright